![]() ![]() The picture quality of Volume Two is better than Volume One. This is not a track, however much they try To the track, but the narrative doesn't really follow it. The framing on this triptych is odd in that is moves from the hatch For Forge World (and Games Workshop), the editing is well above par. The copy editing is generally good, though with a glaring mistakes in page references (page 10 referred to as 67) and some confusing jumps in the picture titling composition (a section talking about weathering tracks and hatches, where the framing gradually shift from the both hatch and track to just the hatch another talking about washing tracks, with a picture of a washed gun mount hub), and the text reads well. At 143 pages it is longer than the first, having about the same mix of long and short articles. The book is printed on the same high quality stock of all Forge World books. I'll not really look at Volume One here, except as a point of comparison. Model Masterclass Volume Two is very much a follow on from Volume One, containing few new techniques but more examples of their use, and some nice twists on techniques. This is very interesting to me, since in the late 90s I did a fair bit of historicals stuff. ![]() The Forge World painting style is quite strongly informed by miltary and historical painting techniques. I've only just started getting the hobby room together, so I haven't done any modelling or painting, but it was just my birthday and my lovely girlfriend bought me the new IA Model Masterclass.įor those not in the know, Forge World released a book of advanced paiting and modelling techniques back in 2008. OK, I'm a bit late, but I'm still sorting out out things after moving. ![]()
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